Video games become more and more cinematic. This brings a lot of attention to voices that game characters speak with. Great voiceover adds another dimension to the action and makes the game experience more immersive and the game itself more engaging. In good video games, each hero has his own temper, his own voice, even his own unique locution. Breathing life into game characters, making them real and likeable is the ultimate goal for voiceover artists.

As a rule, creating a voiceover for each of the game characters requires a whole cast of voice actors. Through screening of the trial records best performers and their best takes are selected.

A person in front of the mic in the recording studio bears a lot of responsibility. It takes a ton of preparation to impersonate the character in a way that clearly communicates his disposition. Here is what the voice talent needs to make his preparation effective:

  • General description of the video game and its genre. If the voiceover is done for single sequence it is a good idea to provide detailed information about the setting where the action takes place.

  • The drawing of the character. Often the visual representation of the game character can give to voice artist more information than any textual description. It is almost impossible to describe how a blot should sound, or a fog on the swamp, or an eight-legged prethorian. A picture can help voice actor to improvise and find the best way to speak for the character.

  • Psychological profile of the character. Everything is important here – his age, activities, life story, habits and traits. The more information you can provide, the better.

  • Emotional state of the hero in various game scenes. He can be tired and disappointed in one episode, but lively and joyful in another one. Unlike the movies with more or less linear plot, game develops interactively. The character may have to do and say completely different things at the whim of the player. That is why it is very important to provide to voice actors information about the emotions of the character in each scene.

  • Peculiarities of the voice and pronunciation. For instance, the hero mumbles, or burrs; speaks quickly, quietly, insinuatingly, or, the opposite, vigorously broadcasts his thoughts at the top of his voice. These features of the speech make game characters more humane and create their distinct image.

  • Author’s attitude towards the hero. He can be an antagonist, but depending on writer’s idea he can evoke disgust or compassion in the player.

All these element will help the voice actor to make the character believable and attractive to the player.

If you need a voiceover for your game in English, Russian, Ukrainian or any of the European languages – reach out to us at and even in trail records you will see that your game characters can be so real that you would want to touch them.